


Setting up Q3F was trickier than expected. The sentry gun, for instance, is one of the best. Weapons too are the standard TF arsenal, although a couple of tweaks here and there have made things interesting. Q3F fans have the familiar choices of Sniper, Soldier, Medic, Engineer and others. Since the original Team Fortress for Quake, the cast of available player classes has been set in stone. Some maps have that typically gloomy Quake feel, but don't let this put you off. It's unusual to see open spaces in Quake 3 - dark corridors with occasional big rooms have always been the id style - but the maps in OJFhave ample sniping and long-range mayhem opportunities, as well as the up-close-and-personal gorefesting that has made Arena itself so popular.

There are ten maps in a variety of Capture The Flag and Duel flavours and they're all impressive. Now, however, it's back in the loving arms of Quake's latest incarnation, Quake 3 Arena, and although Team Fortress S original coders are safely holed up in the Valve camp, you could be forgiven for thinking they and the Q3Fteam were one and the same.īuilding on the recognised wow factor of the Quake 3 Arena engine and the unmistakable atmosphere of the game, Quake 3 Fortress gives Arena owners the opportunity to see what the hugely popular Team Fortress Classic is all about. If Wolfenstein is the granddaddy of first-person games, Team Fortress is the old man of multiplayer mods, appearing as it has for any and every first-person game you'd care to mention, Half-Life being the most well known.
